The Orders of War — Classes of Zyltharn
Choose your Path. Shape the War.
Classes Archive
Browse the orders, disciplines, and forbidden callings. Expand a category to reveal its paths.
Front Liners
Warrior
Endures the crush of battle and answers with disciplined violence.
Shock Trooper
Breaks lines with brutal pushes and relentless close-quarters pressure.
Knight
Sworn blade and shield, forged to hold the front when others fold.
Black Knight
A vow twisted into dread—armored resolve that feeds on fear.
Paladin
Channels sacred force to punish corruption and protect the faithful.
Barbarian
Fights like a storm given flesh—wild strength and primal endurance.
Viking
Sea-raider spirit; laughter and rage beneath rune-marked steel.
Amazon
Trained for dominance—unyielding prowess and battlefield command.
Outlander
A wandering war-born, hardened by exile and merciless terrain.
Samurai
Precision and discipline—each strike measured like a verdict.
Oni Samurai
A warrior oath fused to a demon's hunger—honor with fangs.
Rune Knight
Etches power into armor and bone, awakening ancient sigils.
Spell-Blade
Steel and sorcery braided together—cutting with edge and hex.
Shield Bearer
A living bulwark; holds the line while allies carve openings.
Magic Users
Cleric
Wields blessing and judgment—miracles paid for in devotion.
Wizard
Scholar of spells; turns knowledge into catastrophe on command.
Sorcerer
Born with wild power—magic that leaks from blood and breath.
Star Seeker
Reads constellations like scripture, calling down astral force.
Shaman
Speaks with spirits and storm; bargains for power with reverence.
Illusionist
Weaponizes belief—truth bends when the mind is conquered.
Druid
Nature's oathkeeper; turns beast, root, and wind into wrath.
Oblivion Shard
A fragment of nothingness—spells that erase what they touch.
Sneaky
Rogue
Survives by wit and steel, striking where armor fails.
Ranger
Stalks the wilds; the horizon is a weapon in trained hands.
Assassin
One clean cut, one quiet exit—contracts written in blood.
Twilight Dagger
Moves between dusk and dread, leaving only cold echoes.
Ninja
Clan-trained shadow; speed and deception as sacred craft.
Face Stealer
Wears identities like masks—truth becomes a costume.
Hunter
Tracks monsters and men alike; nothing escapes the mark.
Trickster
Turns chaos into advantage—laughs while the plan collapses.
Distance
Archer
Long-range discipline; each arrow a measured decision.
Explosive Expert
Engineers ruin—turns terrain into shrapnel and fire.
Gunslinger
Fast hands, faster judgment—smoke and thunder in a blink.
Up Close & Personal
Pit Fighter
Raised by blood-sport; wins through brutality and timing.
Fighter
Versatile veteran—masters whatever the war demands.
Monk
Body as weapon; spirit as armor—silence before impact.
Summoners / Controllers
Summoner
Calls allies from beyond—pacts written in glyph and breath.
Dreadcrest Caller
Invokes nightmare heralds that obey only the strongest will.
Prince/Princess
Royal authority made lethal—rallies forces with absolute command.
Slaver
Chains the unwilling—control enforced through cruelty and craft.
Warden
Locks down the field—barriers, binds, and tactical suppression.
Elf Tamer
Binds elven beasts and spirits with ancient forest rites.
Werewolf Tamer
Controls the lunar rage—barely—through ritual and dominance.
Vampire Tamer
Commands hunger itself, negotiating with elegant predators.
Human Tamer
Turns loyalty into leverage—morale as a manipulable weapon.
Dragon Tamer
Earns the right to ride catastrophe—one misstep, ash remains.
Dark Classes
Witch / Warlock
Trades in curses and contracts; power always collects its due.
Necromancer
Raises what should sleep—turns graves into armies.
Dark Heritor
Inherits a tainted legacy; bloodline gifts that demand sacrifice.
Dark Summoner
Calls creatures that should not exist—then points them at enemies.
Corrupter
Turns virtue into poison—warps allies and foes from within.
Black Market Merchant
Sells forbidden tools; every deal moves the war's balance.
Darach
A name whispered for those who wield ruin like a blessing.
Evil King & Queen
Royal tyranny given shape—rule through dread and spectacle.
Oni Samurai
Demon-bound blade; discipline fused to monstrous appetite.
Sinister Classes
Madman
Unstable brilliance—unpredictable violence with no restraint.
Devourer
Consumes to ascend—power gained through horrifying appetite.
Serial Killer
Stalks in patterns; terror becomes an art form.
Unique
Dancer
Movement as spell—steps that charm, cut, and command attention.
Bard
Songs that rally or ruin; melody sharpened into weaponry.
Merchant
Wealth is power—controls supply, alliances, and betrayal.
Rider Classes
Surfer
Rides sea and current; speed turned into lethal positioning.
Land-Beast Rider
Charges with monstrous allies—ground trembles under oath.
Sky-Beast Rider
Owns the wind; strikes from above before the alarm can spread.
Centaur Rider
Bonded cavalry—two hearts moving as one spearpoint.
Unicorn Rider (Good)
Purity and protection; healing light carried at full gallop.
Bicorn Rider (Neutral/Grey)
Balance and ambiguity—power without allegiance.
Nightmare Rider (Evil)
Hooves of smoke; terror that arrives faster than prayer.
Race Champions
Tyrant Champion
Dominance incarnate—wins by forcing the world to obey.
Lycan Champion
Lunar apex—fury disciplined into a battlefield engine.
Revenant Champion
Death rejected—returns with a purpose colder than the grave.
Verdant Champion
Nature's chosen—life itself rises to defend the bearer.
Vanguard Champion
The first into hell, the last to retreat—legend built on endurance.
Master Titles
Commander
Directs war like a symphony—every unit a note.
Protector
Stands between doom and the defenseless—no exceptions.
Elder
Ancient judgment; speaks and the room listens.
High Mage
Authority over spellcraft—storms obey the signature.
Dragon Tamer
Mastery of catastrophe—bonded to flame and sky.
Nightfall Magister
Scholar of darkness; makes shadow behave like law.
Silver Wing
Elite aerial authority—swift justice carried on wind.
Lich Lord
Undying sovereignty—rules beyond the reach of death.
Grand Master
Peak discipline; technique so clean it looks like fate.
Beast Sovereign
Commands the wild; predators kneel without chains.
Master Summoner
Calls armies with a gesture—pacts stacked like crowns.
Slave Master
Control perfected—willpower crushed into obedience.
Oblivion Diamond
Rarest void-artifact title—erasure shaped into precision.
Guildmaster
Leads the trade of war; contracts decide who lives.
Plague Herald
Walks with sickness; cities fall quietly behind them.
Amazon Queen
Absolute battlefield royalty—dominance made official.
Outlander King
Exile crowned—survival elevated to rulership.
Deadeye
Never misses—distance becomes inevitability.
Beast Master
Bonded to claws and fangs—pack tactics perfected.
Sacred Nun
Devotion sharpened—mercy and wrath in equal measure.
High Priest
Voice of the divine—commands faith like an army.